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Venice Offers New Senses and Directions in XR: ‘All Projects Involve the Human Body, We’re Not Just Sitting’

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John Bleasdale Guest Contributor A Sensory Storytelling in XR panel which took place at the Venice Immersive Island, part of the Venice Film Festival, sketched new directions being taken in Switzerland.

Chaired by Laetitia Bochud, of Virtual Switzerland, the panel featured a range of experts from different parts of the creative field.

Director Zoe Roellin, whose piece “Perennials” is one the 28 pieces featured in the competition at Venice this year, spoke of how her work aspires to immerse the viewer in a real location, based on her grandparents’ vacation home. “The emotions are catalyzed by the place.

Realism and stylisation are balanced. I wanted to ground the viewer.” A more stylized vision was offered by Patrick Muroni, who outlined a work in progress entitled “Rave.” Also based on a real environment, the visuals are activated by the participant’s movements. “The dance provokes the animation of luminous particles which gradually illuminate the rave location and the other dancers to the sound of techno music.

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