Marvel’s Guardians of the Galaxy game have been revealed, including the fact that it’s going to be 16 chapters long.During an interview with NME, Steve Szczepkowski – the Senior Audio Director on the title – was asked about the credit that audio design in games gets in general and how much work goes into creating the audio design of Marvel’s Guardians of the Galaxy.
Szczepkowski said:“If I was to show you just one spreadsheet for one chapter, where there’s probably like 80 cues, and you’re just like, y’know, we have 16 chapters so it gives you some idea of the scope and keeping track of all this, and time and minutes”.NME also spoke to Richard Jacques, the composer for the game, who added: “I would normally tape together six A4 pages and I.
Read more on nme.com
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