Aaron Keller Overwatch Blizzard Entertainment Overwatch 2 Aaron Keller

‘Overwatch 2’ is looking to fix the sequel’s most controversial change

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Overwatch 2 is looking to fix one of the sequel’s most controversial changes following backlash from fans.One of the biggest changes between Overwatch 2 and the original was the decision to replace 6v6 battles with 5v5 encounters.Over Overwatch’s lifetime, developers implemented a number of changes to make the team-based online shooter more balanced, settling on teams needing to be made up equally of the three different hero types.

However due to Tank being the least popular role, players’ would often be held in long queues while the matchmaking system tried to find enough players to fill a team.This was changed for Overwatch 2, which switched from 6v6 to 5v5 battles.

Teams were made up of two Damage and Support players, alongside one Tank, which matched the ratio of players actually taking on those roles.According to game director Aaron Keller, the change from 6v6 to 5v5 was done to make the game more “cognitively manageable” due to less visual effects being on screen at any one time.

It was also done to reduce queue times and make battles easier to follow. “The world of 6v6 could have really high, highs, but reaaaally low, lows,” he wrote in a dedicated blog. “One of the design goals of 5v5 was to try to raise that floor, even though it was at the expense of some of those high moments.”However, fans have been wanting a return of 6v6 since Overwatch 2 launched in 2022.​​“We are focused on making 5v5 the best experience that it can be.

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