Ubisoft employees have addressed why developers avoid communicating with fans where possible, especially around the launch of a new title.Joe Hobbs, lead prop artist at Ubisoft Annecy, shared his thoughts via his Twitter page where he wrote that team members who are open online about their involvement with Ubisoft titles regularly receive abuse from “fans”, which has led to employees deciding to avoid associating with their achievements publicly.“I’ve received death threats in the past over Division 2.
It’s unacceptable,” said Hobbs, before continuing, “The harassment that game develops receive is utterly disgusting and I see it in the comments of most devs who say pretty much anything.”Hobs then goes on to suggest that if players want devs to be more open and communicative, it cannot be met with demands and threats when they do make the decision to do those things, especially when such fans seem to be unaware of how games are made and which decisions certain roles are responsible for.Other developers responded in the Twitter thread by Hobbs to confirm that comments and abuse from fans has driven them away from social media “to the point I avoid saying anything about what I work on,” said Ubisoft artist Chris Goodridge.
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