Diablo: Celebs Rumors

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nme.com
Bethesda’s head of publishing retires after 24 years with the developer
Bethesda Softworks, announced his retirement today (October 16).Hines was hired in 1999 and originally he was in charge of writing manuals for Bethesda’s roster of titles, before becoming more and more instrumental to the marketing and public relations for launches.“After 24 years, I have decided my time at Bethesda Softworks has come to an end. I am retiring and will begin an exciting new chapter of my life exploring interests and passions, donating my time where I can, and taking more time to enjoy life,” he said in a statement to X (fka Twitter).“This was not a decision I came to easily or quickly, but after an amazing career, culminating in the incredible launch of Starfield, it feels like the time is right,” he continued.He added that he will still be an active part of the global Bethesda fanbase, who he described as an “incredible community”.Concluding, he said that he is intensely proud of those he worked with during his two decades at Bethesda Softworks, and that he will be waiting for whatever is next for the developer with “genuine excitement”.Bethesda Softworks addressed Hines’ retirement in its own message: “Pete’s public presence was only a small part of his role at Bethesda, although the way he represented us carried over into the values he nurtured here: authenticity, integrity and passion.“His contributions have been integral in building Bethesda and its family of studios into the world-class organization that it is today.
nme.com
Ex-Ubisoft staff arrested after sexual assault and harassment investigation
Ubisoft executives have been arrested following an investigation into alleged instances of sexual assault and harassment within its offices.Per Libération, three individuals were arrested on October 3 and another two were taken into custody on October 4. Among them are Tommy François and Serge Hascoët, who both left the publisher after the allegations were made public.François was Ubisoft Paris’ vice president of editorial and creative services, working on series like Assassin’s Creed, Prince Of Persia, Tom Clancy’s The Division, Watch Dogs and others.Joining in 1988, Hascoët served as Ubisoft’s chief creative officer and oversaw the reboots and revivals of Assassin’s Creed and the two Tom Clancy properties Rainbow Six and Ghost Recon.Several years ago, Ubisoft was accused of housing “a toxic system within the [third] biggest studio in the industry, dominated by untouchable men, protected by ‘a wall of HR'” in the report published by Libération in 2020.In response, Ubisoft commenced its own investigations into the claims and conducted an internal survey, concluding one in five employees did not feel “fully respected or safe in the work environment”.Additionally, women were 30 per cent more likely to experience or witness discrimination than men, while non-binary people were 43 per cent more likely to be targeted.“We want to start by apologising to everyone affected by this – we are truly sorry,” said Ubisoft in a statement, pledging that it would “do better” in the future.“Ubisoft has no knowledge of what has been shared and therefore can’t comment,” said a spokesperson to Gamesindustry.biz on the arrests.
variety.com
Bobby Kotick Breaks His Silence: Embattled Activision CEO Addresses Toxic Workforce Claims as Microsoft Deal Hangs in Balance
Bobby Kotick has a secret: He was ready to buy Time Warner a few years ago.The CEO of Activision Blizzard drops this nugget early on while sitting at the company’s Santa Monica headquarters for his first extensive interview since 2012. It’s a Friday afternoon in mid-April, which means the office is mostly deserted. Huge replicas of characters and actual backdrops from the video game giant’s roster of franchises — including Call of Duty, Diablo, Overwatch and Candy Crush — dot the landscape of the open-architecture space. The quiet in the building and the low midafternoon light give the place a slightly spooky, fun house vibe. “We’d take their IP and turn it into games. They’d take our IP and turn it into film and television, and we’d have an extraordinary company,” Kotick says, sketching out his vision for a deal in an alternate universe in which AT&T never bought Time Warner and Activision took it on instead. In reality, the Justice Department lost its lawsuit to block the sale of Time Warner to AT&T. But during the first half of 2018, when the fate of the $85.4 billion Time Warner purchase hung in the balance, Activision Blizzard took a cue from its “Call of Duty” commandos: It stockpiled financial ammunition and waited patiently for an opening to pounce.
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