Todd Howard PS4 PS5 Bethesda Todd Howard

‘Skyrim’ did not go “deep enough” in parts, says Todd Howard

Reading now: 907
www.nme.com

Bethesda Todd Howard has talked about the legacy of Skyrim, and how the team can improve on what it learned from the title.Speaking to IGN in a wide-ranging interview, Howard talked about what he would change about the almost decade old game. “There are a number of parts of [Skyrim] where we don’t go deep enough, where it’s a veneer in terms of its interactivity.”“When we think about games and what we would want to do going forward, it’s okay… whatever that system is… how deep can we make it?

Read more on nme.com
The website starsalert.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.

Related News

DMCA