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‘Skully’ review: a classic platform game with a weak and predictable plot line

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Skully is to a video game what a skull is to a head. The core is there, it’s solid, robust, and is beginning to take shape.

However, the polish, the identity and the finishing touches are missing. Throughout the game, you control a skull (and take possession of a handful of golems) as you make your way across an island, and while jumping from platform to platform is fun, the game itself is bogged down in frustrations, awkward ideas and a lack of direction.Skully feels very much like a game from another era, and not just because I spent most of my time playing it trying to come up with a good X-Files pun.

I want to believe there’s a great one out there, but I just can’t think of any right now.First off, there’s the genre. Platformers were.

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