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‘Spiritfarer’ review: a beautiful management game about dying too mired in frustrating busywork

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www.nme.com

Video games are no stranger to death, especially when you’re the one dealing it out violently.

What we get less of, however, is confronting the gravity of our own mortality, and it’s even rarer to approach it in a tone that’s not tragic or sombre.Spiritfarer is a game that chooses not to mourn the dead but celebrate it as part of the cycle of life, similar to the Day Of The Dead observed in Mexcian culture, with a protagonist adorning a hat almost as big as a sombrero.You play as Stella, a young woman who wakes up on a boat being ferried by Charon, the cowl-cloaked figure from Greek mythology who takes the newly deceased kicking and screaming to Hades.

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