Halo Infinite‘s head of design has commented on the game’s multiplayer progression criticism, saying that it’s at the “top of the list”.Following the launch of the free-to-play multiplayer on November 15, players have reported that the game’s level progression system, as well as the battle pass, is too slow.343 Industries has since released an update allowing players to earn more XP during matches.
However, fans are still having issues with it.Now Halo Infinite‘s head of design Jerry Hook has taken to Twitter stating that the issue is a top priority for the development team (as spotted by VGC).Yes I am still playing Halo and feeling everyone’s pain on progression.
Read more on nme.com
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