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Worldwide Video Game Spending Totals $10.46 Billion in June, Up 9% Annually

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thewrap.com

SuperData found that revenue from PC, mobile and console games was up 3% from May and 9% annually when compared to June 2019 — when the global games market raked in $9.6 billion in revenue.June digital games spending was bolstered by a couple high-profile game releases from top publishers, including Naughty Dog’s “The Last of Us Part II” which SuperData reported sold 2.8 million copies last month following its June 19 release.Also Read: Eva Longoria Hopes 'Black and Brown Communities' Will 'Link Arms' to Fight Racism (Video)Riot Games’ first-person shooter game “Valorant” debuted on June 2 and achieved the biggest launch ever for a free-to-play PC title in both revenue and player count, SuperData said.

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