Six Days In Fallujah.The gameplay reveal, which was shared by IGN, includes clips of gameplay as well as context and explanations by Sergeant Jason Kyle, who led a team of Marines in several real-world missions that the game was based on.Watch the gameplay reveal below.The gameplay clip shows that the game will use “procedural architecture” technology to remap the game every time it is played.
The technology will essentially create a new map every time, making it impossible for players to breeze through missions. Instead, they will have to rely on their instincts and approach every mission with extreme caution.Sergeant Adam Banotai said in an interview with IGN: “Clearing an unfamiliar building or neighbourhood is terrifying.
Read more on nme.com
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