By Peter Csathy At the risk of sounding almost trivial given the sheer magnitude of the current global pandemic, these are challenging times for all in the media and entertainment industry.
The out-of-home entertainment market is one segment of the media business that has been particularly devastated. So have the livelihoods of content-developing creatives (producers, talent) and content-enabling entrepreneurs (media-tech startups).
Both groups of creative desperately search for some sense of what the pandemic means to them, their businesses, and their careers — what they can do to mitigate the harm and expand opportunities — and frequently what they can do to simply keep productive and working.
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