Google has announced a new initiative to ‘maximise returns’ for developers who launch games on the Google Stadia platform. Most importantly, a share of revenue based on how much a game is played.Announced during a Stadia Keynote at the Google for Games Developers Summit, this new change will give developers a cut of its revenue based on playtime.Beginning this month, Stadia has pledged 70 per cent of Stadia Pro’s revenue to developers who launch their games as free titles on the service, “based upon engagement for active claimable Stadia Pro titles”.Essentially, developers will earn more depending on how much their game is played – measured in session days.But this model has already come under fire for encouraging developers to work on.
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