‘Metal Gear Solid 5’ Quiet actor says her design was “not practical at all”
Metal Gear Solid 5: The Phantom Pain, has said her design was “not practical at all” but still plays a part of a “fantasy”.Joosten said that she was aware of the “different perspectives” on the character and that she “respects” the artistry that came into creating Quiet.“And also, of course, there’s also just a choice of creating a character that’s visually appealing,” she continued.“I think video games are, in a way, still a sort of fantasy world you enter, so I definitely respect the choices regarding the Quiet appearance, for instance, being quite revealing.”Conversely, Joosten acknowledged and appreciated that there were opinions that were much more critical on her design.“This game came out in 2015, and I think the video game landscape has changed quite a lot since then. People are looking for more representation, and I really get it,” the actor added.Quiet’s minimal clothing is justified in the story of Metal Gear Solid 5 as her parasitic treatment for her injuries causes her to breathe through her skin and photosynthesise for food.