Humankind ahead of its global launch.The move was revealed by Amplitude Studios chief commercial officer and studio head Romain de Waubert de Denlis in a Q&A with fans (via Games2Gether), where feedback was being shared about the closed Beta for the game.The studio head went into detail about the decision and how piracy has affected development.
Namely, the way Denuvo has been implemented and its knock-on effect to player performance which was not up to the standard Amplitude was hoping for.
As a result, the company is withdrawing the solution’s use.Humankind has been in development for four years and was described as a 25-year long dream project by Denlis.
Read more on nme.com
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