‘Jurassic World’ began as a game that Stephen Spielberg “loved”
Xbox creator and Jurassic Park: Trespasser designer Seamus Blackley has outlined how a game pitch to director Stephen Spielberg eventually morphed into the Jurassic World movies.Blackley mentioned the story in brief on his Twitter last week (July 23), writing: “I wrote a story and design, and made a trailer. The management at Universal changed, and the project became a film.”In the ‘90s, Blackley worked at DreamWorks on locomotion physics, and the only way the company would fund a game that used them was if it was a Jurassic Park title.