Peter Molyneux feels an “enormous amount of regret” for overpromising on previous games
Peter Molyneux, the video game designer and programmer famous for Dungeon Keeper, Black & White and Fable, has expressed regret for his lofty claims about his previous games.Speaking in the latest episode of the podcast My Perfect Console with Simon Parkin, the British designer said that he was often spurred on by the questions interviewers posed to him.“I used to specialise, if that’s the right word, in talking about the games that I made before they were finished,” Molyneux said. “You know, as any unfinished project goes, quite often things change and that development process I think, people mistook that as being promises of features in the game.”Though he justified these claims through being “lost in the passion” of game development of that era, he added that this was an “atrocious” thing to do to his team.“I have an enormous amount of regret for it.