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‘The Witcher’ Costume Designer Lucinda Wright On Bringing Realism Into The Costumes So They “Look Like You Can Actually Fight In Them”

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deadline.com

For the second season of The Witcher, costume designer Lucinda Wright wanted to bring in more realism to the armor. The Witcher follows Geralt (Henry Cavill), a mutated monster slayer known as a witcher, as he seeks to protect his surrogate daughter Ciri (Freya Allan) from the monsters and people that hunt her.

Wright joined the series in the second season and began to build upon the design groundwork that was established in the first season.

She is nominated for an Emmy in the Outstanding Fantasy/Sci-Fi Costumes category, and the series is Emmy-nominated for its Visual Effects and Stunt Coordination as well.DEADLINE: What did you have in mind for costume design coming into season two?LUCINDA WRIGHT: It was important to follow the scripts, to follow how the characters progressed.

I wanted to bring more realism to the costumes and I wanted to incorporate a new look for the armor for Geralt and for the Nilfgaard, to make it more grounded.

Read more on deadline.com
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