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‘Prey’ Creature Designer Went Through 20 Concepts Before Creating the Perfect Predator

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Simon Thompson The team responsible for bringing the Predator to life in Hulu’s acclaimed prequel “Prey” was uniquely positioned for the project.

StudioADI’s award-winning industry veterans Alec Gillis and Tom Woodruff Jr. have worked on many celebrated films, including the original “Predator,” and they are the co-creators of the alien in director Dan Trachtenberg’s film. “Prey” has also achieved record-breaking debut viewership for the streamer, and inside that Predator suit is monster actor Dane DiLiegro.“Prey’s” iteration of the iconic creature, which is a combination of physical costuming and CGI, differs from previous incarnations. “Some of our earliest conversations with Dan were about making this Predator super slim with some kind of weird camouflage and different from the reptilian thing we’ve seen before,” Woodruff Jr.

explained, adding that the different proportions hinted at the Predator’s stage of development. “This one’s head wasn’t huge, the dreadlocks became thinner, and we were trying to mimic the feel of the warriors in their long hair,” he continued. “When we started working on the Predator’s instruments, we had some designs come through that looked a little more homemade.

The idea was that the Predator also had primitive weapons that evolved.” He added that the prequel “wasn’t about weapons against weapons,” but rather “this girl and this creature and how they all merge together.”Gillis said they started with approximately 20 different Predator concepts before Trachtenberg whittled it down to five.

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