Nightdive Studios: Celebs Rumors

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‘System Shock’ remake gets a PC release date and last-minute delay

Nightdive Studios has announced that the developer’s upcoming System Shock remake has been delayed, moving from a planned launch in March to a PC release in May.In a statement published today (March 14), Nightdive Studios announced that the PC version of System Shock will launch on May 30.“We had hoped to bring the game to market by the end of March, but that turned out to be just beyond our reach; we are after all merely human (unlike Shodan!),” added the developer.As for what the remake entails, Nightdive’s latest announcement says it has “taken the classic gameplay from the original game and added stunning HD visuals, revamped controls, and a totally new interface.”The studio added that it will also feature new enemies and a fresh hacking system.The System Shock remake was funded by Kickstarter backers in 2016, and the game has been delayed multiple times since development started.In 2022, Nightdive Studios said the game “can essentially be finished from beginning to end” already, but it wants to release the remake in the best state possible.In January, the studio confirmed that System Shock‘s remake was still on track for its now-delayed March release date, and shared a fresh look at the game’s upcoming dismemberment system.NME got to preview System Shock in September, and said that it will be “worth the wait” when it arrives.“1994’s System Shock was a UI-heavy point-and-click adventure, while this remake plays out like the games that it inspired,” reads our preview.
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nme.com
‘System Shock’ remake gets a PC release date and last-minute delay
Nightdive Studios has announced that the developer’s upcoming System Shock remake has been delayed, moving from a planned launch in March to a PC release in May.In a statement published today (March 14), Nightdive Studios announced that the PC version of System Shock will launch on May 30.“We had hoped to bring the game to market by the end of March, but that turned out to be just beyond our reach; we are after all merely human (unlike Shodan!),” added the developer.As for what the remake entails, Nightdive’s latest announcement says it has “taken the classic gameplay from the original game and added stunning HD visuals, revamped controls, and a totally new interface.”The studio added that it will also feature new enemies and a fresh hacking system.The System Shock remake was funded by Kickstarter backers in 2016, and the game has been delayed multiple times since development started.In 2022, Nightdive Studios said the game “can essentially be finished from beginning to end” already, but it wants to release the remake in the best state possible.In January, the studio confirmed that System Shock‘s remake was still on track for its now-delayed March release date, and shared a fresh look at the game’s upcoming dismemberment system.NME got to preview System Shock in September, and said that it will be “worth the wait” when it arrives.“1994’s System Shock was a UI-heavy point-and-click adventure, while this remake plays out like the games that it inspired,” reads our preview.
nme.com
Nightdive Studios would like to remaster 1998’s ‘Unreal’ after last year’s ‘Quake’
Nightdive Studios seems interested in making a remaster of 1998’s Unreal, after the developer remastered Quake last year. This comes from Nightdive Studios CEO Stephen Kick, who said that former Epic Games employee Cliff Bleszinski reached out to founder and CEO Tim Sweeney about the project (via PC Gamer).“After our Quake Remaster [Cliff Bleszinski] reached out to [Tim Sweeney] on our behalf hoping we could give Unreal the same treatment,” said Kick, “and I guess if you want that leave a message to let Tim know.”Bleszinski then responded by simply saying: “Not saying anything for legal reasons.”Not saying anything for legal reasons.— Cliff Bleszinski (@therealcliffyb) June 4, 2022Meanwhile, Sweeney hasn’t said anything about these apparent discussions regarding Unreal as of yet.The remastered version of Quake released last August, which was developed by Nightdive Studios and included modern system support, improved rendering and both of the game’s mission packs. The port also contained two episodes developed by MachineGames, a previously created one called Dimension Of The Past, and an entirely new one called Dimension Of The Machine.Whilst we wait for news on Unreal, Nightdive Studios is also currently developing the System Shock remake, and the developer said in February of this year that whilst the game can now be played all the way through, it needs more time to be polished.“At the time of writing, it’s in a position where the game can essentially be finished from beginning to end!” wrote Nightdive.
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