Anthony Ramos Dominique Fishback Carlos Bustamante Noah Diaz New York Canada Peru city Canadian film stars actor shootings Love Latin Citi Anthony Ramos Dominique Fishback Carlos Bustamante Noah Diaz New York Canada Peru city Canadian

Anthony Ramos ‘Loved’ Filming ‘Transformers: Rise Of The Beasts’ In Montreal; Convinced Crew To Let His Human Character’s Face Appear In ‘Epic’ Autobot Transformation Scene

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With just four days until “Transformers: Rise of the Beasts” hits theatres, Anthony Ramos and Dominique Fishback chat about filming the franchise’s seventh instalment, plus Ramos reveals what it was like to suit up in his own autobot costume.

Among the upcoming film’s many shooting locations was the largest city in Canada’s Québec province — Montreal — which Ramos gushed over.

The actor loved the city so much that, when filming wrapped, he looked at Montreal apartments. “I was like, ‘Oh, I think I’m going to move here,'” Ramos, 31, told ET Canada’s Carlos Bustamante. READ MORE: ‘Transformers: Rise of the Beasts’ Unleashes Epic Battle Between Maximals And Predacons In New Trailer Despite having moved to Miami instead, the “Hamilton” star said he “still [might move] to the popular Canadian city one day. “I love Montreal,” he gushed, adding that he’s already “been there four times since we wrapped the movie.” As for Fishback, when was asked if she’d move to Montreal with Ramos, she quickly answered “no.” “Big no.

Big fat no,” Ramos joked, to which Fishback, 32, replied: “A billion, gazillion times no.” “Transformers 4” also shot in parts of Peru, including Machu Picchu, Cusco, Tarapoto and San Martín, as well as Brooklyn, New York. READ MORE: Anthony Ramos Says ‘It Hurts’ To Be Put In A Box As A Latin Artist Elsewhere, Ramos went on to explain the process of doing motion capture for the parts where his human character, Noah Diaz, gets to transform, fighting alongside the Autobots — a franchise first. “I mean, it’s foam, you know, it’s a lot of foam and dots on the foam suit,” he described how the recording process captured his movements in order to translate them onto his 3D rendered character.

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